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Now what you’re here for! How a Druid in a Modern Campaign Proved Everyone at the Table Wrong My group, wrapped a 14 month-long campaign tonight, and it was one of the greatest experiences I've had as a player.
We, were playing a cyberpunk-style, modern campaign set in a massive city.
When.
We first showed up to session zero last year, the characters were styled, pretty much how you would expect.
Our bard was an upcoming social media.
Star that only got involved at first to get views.
Our wizard was basically just a computer programmer.
The fighter-rogue was a former low-level mafia goon that got burned and had to go on the run.
The paladin was of an order that sought to destroy the over-reliance of technology in an age where people were on the verge of becoming entirely dependent on technology.
Our warlock's patron was a rogue A.I.
that desired freedom from being constantly used for cyber-warfare.
Then I strolled up.
Everyone at the table, thought I was joking.
At first., My character could be dropped into most 5e games and he wouldn't be out of place.
He was from a druidic circle in one of the last remaining unindustrialized areas in the world.
Except.
The fact that the tech conglomerate, that had primary control over the city the campaign was set.
In, was beginning to encroach on the circle's lands… The druids knew they were probably doomed and would have to assimilate or move.
But as a young and naive druid, my character decided to travel to the city to persuade the conglomerate to not invade the land that wasn't theirs.
He was laughed at and promptly thrown out to the curb.
That's, how he ended up at the obligatory bar and met every other character.
The DM looked at me and said he didn't expect me to make it 3 sessions before I wanted to change characters due to being useless.
The other characters, (rightfully) treated the druid like a country bumpkin, and it took a long time before they would begin to accept him, as he slowly proved his usefulness and versatility of nature to them.
But, tonight? Tonight.
He proved nature, isn't to be messed with or overlooked.
Over the course of the campaign.
We had learned that my druid's village sat atop, the largest platinum reserves in the world and the conglomerate wanted that land as it would cement them.
As the top manufacturer on the continent.
After, our party's resistance efforts to the conglomerate became more than a minor annoyance.
The CEO got the permits they needed to use force to drive away the druids from their land.
Multiple times.
The party came with the druid to defend his home, and multiple times.
The forces proved too strong and we had to retreat with the circle to regroup… regroup until the conglomerate had secured the land they took and began their next push.
Our DM wove our backstories together extremely well.
So everyone had reasons to oppose the conglomerate.
We knew if they got that platinum, we wouldn't be able to resist them.
Anymore.
So, the group was hard-set on helping my druid defend his people.
The.
Last third of the campaign was splitting our time between this defense and looking into ways to bring down the conglomerate.
Several sessions ago.
We were looking into ways to get dirt on the conglomerate or to introduce a nasty computer virus into their system that would set them back a decade in terms of research and resources.
We ended up choosing to go with the virus.
We had been at an arboretum in another city for a few days to gather rare components for the ritual… components we needed to perform.
In order to empower the virus.
The owner was a crotchy old fart and disliked the industrialization of the world as much as my druid, did.
While, the rest of the party, slept at a hotel, the owner of the arboretum.
Let me sleep in some of the trees, because I had played with his pet monkey during the day and he had never seen his friend so happy in 40 years., Part of playing with the monkey involved, hide and seek through the use of Tree Stride.
(I promise.
This is relevant at the end.) However, as we were nearing completion of the ritual.
My druid received a Sending Spell.
That said, the conglomerate had returned earlier than expected and they had sent their head of security to deal with the situation once and for all.
The conglomerate had also found out our location and what we were attempting to do, so they sent a mafia hit force to stop us.
We managed to defeat them, but not before they destroyed our progress on the ritual.
And.
By the time our party got to the village, it was too late for anything but a costly victory:.
The head of security had wiped out the village buildings and over 50% of the remaining inhabitants had been mercilessly killed.
The fight against the head of security was brutal, but we barely managed to defeat him, and got to level 20 as a result.
However.
We knew that wasn't the end of matters, but the biggest combat obstacle to us was now gone.
So we had another idea.
We had some proof of how the head of security had tried to drive the villagers out;, he was breaking war crime, statutes.
So.
We began trying to find ways to obtain evidence that the conglomerate had committed them elsewhere, since the virus was no longer an option.
During.
Our research, we learned the company CEO was planning to deliver a speech in a few days in order to persuade the country to send military forces to fully remove the druids from the land as they had slaughtered.
The head of security, who was simply performing his duties.
We, knew it was our last chance to stop the CEO.
So we acted fast.
After the CEO left the city to fly to the capital.
We began our infiltration since we believed security would be more lax than normal.
That led us to our final session.
Tonight.
One thing we had learned early on in the campaign was that teleportation was not the best method of infiltration in many areas, as powerful groups would often have Forbiddance spells cast over their buildings and would have wards in place inside buildings that would either auto-counterspell attempts to teleport within them or just blanket nullify certain spells inside buildings.
This made it fairly difficult for us, even as we were all level 20 for this session.
Our infiltration went smoothly for the most part, since we were able to take the head of security's credentials and our wizards used them to find a backdoor into the security system.
However, the conglomerate caught onto what we were doing after a while and locked us out of the system.
We reached a point where every way forward was sealed.
Off.
The locks were beyond what our rogue could pick in a reasonable amount of time, and the electronics were too advanced to be hacked.
In short, order.
We knew security was most likely coming up from lower floors to intercept us, so we had to think quick.
We were looking for some way to get into the ductwork, stealthily scale, the outside of the building, or swipe an access code off of a worker.
But.
We were increasingly considering the fact that we might just have to retreat.
As.
We entered a new room and the DM read the description after my perception check, something clicked for me.
The decor for every room was the same.
Nearly every room we had been in had a Bonsai, tree! The gears in my brain whirled and I checked my prepared spells.
I still had Tree Stride prepared due to how hectic things had been since we left the arboretum.
I asked everyone in character, "What floor.
Are we on again?" "The, 73rd, why?", The, wizard, replied.
I, looked to the wizard, "How many floors? Did this building have again?" "105, why?" He answered again.
I, looked to my DM and asked out of character, "How many feet is a story?" He was beginning to get worried at this point and after a quick, google search, he settled on 15 feet, a story.
I started laughing and my druid turned into a hummingbird.
He flew over to one of the Bonsai trees and cast Tree Stride.
The DM knew what was going on at that point and looked over his list of spells that were nullified in buildings.
Tree Stride was not one of them.
He was equal parts defeated and proud.
Before I could ask, the DM told me there was a Bonsai tree exactly 495 feet above me, in what we believed would be.
The CEO's office.
My druid returned to his true form, opened his Bag of Holding, and told everyone else to get inside.
Between my maniacal laughter out of character and the druid telling them to do something so reckless.
There were no questions.
Asked.
They got into my bag, I turned back into a hummingbird and teleported to the Bonsai tree on the top floor.
The wizard and warlock got to work hacking.
All the information we needed to take down the CEO as the rest of the party held off the security forces.
After they had stolen the information, I got us back to the lower floors with another use of Tree Stride, and we were out of the building before anyone knew how we had escaped.
The next day, as the CEO was in the middle of delivering his speech to the Senate and military officials, our wizard rolled a natural 20 to hack his presentation, and he replaced it with the live stream of our bard, revealing all the information we had stolen, to her viewers.
The information proved that the CEO knew about the head of security's various war crimes over the years, but had covered them up in favor of expansion and profit.
He was arrested, and the damage we had done to his company.
In addition to his shot, reputation, was enough to stop him from pulling strings to be set.
Free.
Thank you for watching! Before.
We discuss the video, one more quick word about our sponsor.
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FAQs
What is the role of a druid in DnD? ›
The Druid is primarily a spellcaster, and fills a role in the party similar to the Cleric, serving as a Healer, Support, and Utility caster. However, their capabilities don't end there.
What is the personality of a druid? ›Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature. Instead, they see themselves as extensions of nature's indomitable will.
What do druids get back on a short rest? ›During a short rest, you choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your druid level (rounded up), and none of the slots can be 6th level or higher. You can't use this feature again until you finish a long rest.
What language do the druids speak in D&D? ›The vast majority of druids spoke Drueidan; those from the Moonshaes spoke a language called Daelic.
What is the purpose of druid? ›Druids “are engaged in things sacred, conduct the public and the private sacrifices, and interpret all matters of religion,” wrote Julius Caesar in the 50s B.C., after Rome invaded Gaul (modern France).
What is the role of a druid? ›Druid, member of the learned class among the ancient Celts. They acted as priests, teachers, and judges. The earliest known records of the Druids come from the 3rd century bce.
What power does a druid have? ›Biokinesis: Druids have the power to be able to control the body functions of a Human form such as to cause their insides to melt and boil their blood. Chlorokinesis: Also called Phytokinesis or Agrokinesis is the ability to create and manipulate plants. Druids are seen using this on their gardens in their community.
What makes a good druid? ›Constitution and Intelligence are also important for the best Druid build, and the Skills and Feats chosen also complement the class. Shapeshifting, elemental control, and other abilities related to survival, tracking, or life in the wild are all more important factors to consider for the best Druid build in D&D 5e.
What is druid explained? ›A druid was a member of the high-ranking priestly class in ancient Celtic cultures. Druids were religious leaders as well as legal authorities, adjudicators, lorekeepers, medical professionals and political advisors. Druids left no written accounts.
Do druids get sleep? ›Druid Sleep is a form of hibernation-like sleep used by the Druids so they can live longer, by having their body age slower than they normally would.
Why did the druids disappear? ›
In the 1st century AD, Druids were facing oppression from the Romans. Indeed, Tiberius banned Druidism because of the supposed human sacrifices. After this, in 2nd century, Druidism appeared to end.
What can a druid change into? ›Perhaps the biggest appeal of playing a Druid in Dungeons & Dragons is Wild Shape. This class feature gives Druids the ability to transform into any beast they have seen before.
Is druid a Wisdom or intelligence? ›The druid class casts spells using its wisdom modifier, meaning that druids' spellcasting ability is determined by how good their wisdom stat is.
What is the rarest language in D&D? ›Draconic language is one of the most unique Dungeons and Dragons languages. Spoken mainly by the Dragons, it's a rare and secret language. The other speakers include only draconic-related natives, such as kobolds and Dragonborn, or reptilian races: Troglodytes and Lizardfolk.
What does the druid symbol mean? ›The emblem as used by the OBOD is surrounded by three circles representing the three circles of creation. Various modern Druidic groups and individuals have their own interpretation of the awen. The three lines relate to earth, sea and air; body, mind and spirit; or love, wisdom and truth.
What is a female Druid called? ›In medieval Irish legends they were called Banduri or Bandorai. Their existence was confirmed by ancient Greek and Roman writers.
What is the Druid holy symbol? ›Druids are a sub-class of Cleric that serve as priests of nature. They use mistletoe as a holy symbol, and tend to be more involved with plants and animals than with humans.
What God do druids worship? ›The Druids believed in a supreme god, whom they called Be' al, meaning "the source of all beings." The symbol of this supreme being was fire. But the Druids also worshiped many lesser gods. The Druids taught that the human soul was immortal and that, upon death, it passed into the body of a newborn child.
What are the characteristics of a druid in D&D? ›Druids wield nature-themed magic. Unlike clerics, druids do not have special powers against undead and, in some editions, cannot use metal armor. Druids have a unique ability that allows them to change into various animal forms, and various other qualities that assist them in natural settings.
What does a modern druid do? ›Druidry, sometimes termed Druidism, is a modern spiritual or religious movement that promotes the cultivation of honorable relationships with the physical landscapes, flora, fauna, and diverse peoples of the world, as well as with nature deities, and spirits of nature and place.
What is the most important stat for a druid? ›
Focus On Wisdom to Create a Powerful Druid
Wisdom is a Druid's most important stat. Not only does it determine their spell modifier and attack damage, but it also gives a boost to important skills like Animal Handling, Survival, Perception, Insight and Medicine.
Mechanically, druids are full spellcasters, but their “wild shape” feature allows them to flexibly fit into any number of roles. Druids are often able to “switch hit” into a DPS, tank, healer, spellcaster, or scouting role, occupying any role the party needs but master of none.
What weapon should a druid use? ›Druids can use Daggers, Fist Weapons, Staves and Maces, as well as off-hands and Idols in the ranged slot. While most classes swing their melee weapons in combat, dealing damage according to the DPS of the weapon itself, this is not the case for Feral Druids. Staff of Natural Fury.
What is a cool fact about druid? ›A druid was a member of the learned class among the ancient Celts. They acted as priests, teachers, and judges. Their name may have come from a Celtic word meaning “knower of the oak tree.” Very little is known for certain about the Druids, who kept no records of their own.
What do druids teach? ›"Druidry is a spirituality of simple things - of place and time, existence and imagination. It teaches the appreciation of sunrises and the sound of water. We are free to express divinity as we experience it.
What is the Druid curse? ›Druid's Curse is an urban fantasy romp through the fae realm of Underhill, also known as Tír na nÓg. If you enjoy paranormal action & adventure novels that are full of magic, guns, explosions, vampires, fae, werewolves, and necromancers, you'll love this second book in the Colin McCool Trickster Cycle trilogy.
Were the druids good or bad? ›Druids can be protectors of nature, they can exploit nature for their own goals, they can protect the balance between nature and civilization, or anything else. They can be evil, they can be good, and they can be neutral. It depends on how you want to play yours and what your concept is.
What are druids not allowed to do? ›Druids have a taboo against wearing metal armor and wielding a metal shield. The taboo has been part of the class's story since the class first appeared in Eldritch Wizardry (1976) and the original Player's Handbook (1978).
Can druids be evil? ›They tend towards neutral (both/neither good and evil) but you can absolutely play an evil druid who is driven by evil goals. D&D has codified Good and Evil (with capital letters, and specific objective meanings) and those things are supposed to carry weight if you're using them.
Where do druids get their power from? ›Druids were primal spellcasters of considerable power and versatility, who gained their power through being at one with nature or through a connection to a powerful deity or nature spirit. Guardians of the wilderness, druids saw themselves less as masters of the natural order and more as an extension of its will.
Did Jesus meet Druids? ›
As legend would have it, Jesus travelled some 2,000 years ago to the West Country with Joseph of Arimathaea, a tin trader who some believe was Jesus' uncle. Jesus is said to have studied with Druids in Glastonbury, the idea being that Druidism held some similarities to the Christian faith.
Who murdered the Druids? ›Yet by his actions on Anglesey, Suetonius Paulinus smashed the heart out of Welsh resistance and with the demise of the druids the people of Britain had lost their spiritual driving force. The story of the massacre of the druids and their defending tribesmen is one of barbarity and outright cruelty.
How evil were the Druids? ›As representatives of the rival religion, Druids were considered evil worshippers of devilish or demonic gods and spirits. The Celtic underworld inevitably became identified with the Christian Hell. The effects of this policy were to diminish but not totally eradicate the beliefs in the traditional gods.
What is similar to a druid? ›On this page you'll find 127 synonyms, antonyms, and words related to druid, such as: astrologer, augur, auspex, bard, clairvoyant, and diviner.
Can a druid turn into an Owlbear? ›Can a Druid Wild Shape Into an Owlbear? According to rules as written: no. Owlbears are categorized in fifth edition as monstrosities and not beasts, meaning a druid can't Wild Shape into one.
Can a druid turn into a Wendigo? ›The druids sacrificed many beasts to empower the amulet, which angered the spirits of the forest. In retaliation, the spirits cursed the amulet to turn any druid that bonded with the amulet to turn into a Wendigo.
Is A druid A Healer? ›Restoration Druid is a versatile healer with access to damage, crowd control, mobility, and robust healing throughput that makes them great healers for Mythic+.
What are the most important abilities for druid? ›Wisdom is a Druid's most important stat. Not only does it determine their spell modifier and attack damage, but it also gives a boost to important skills like Animal Handling, Survival, Perception, Insight and Medicine.
What is the best thing a druid can turn into? ›- 1 Mammoth (CR 6) Mammoth via WIzards of the Coast.
- 2 Water Elemental (CR 5) Water Elemental via Wizards of the Coast. ...
- 3 Giant Crocodile (CR 5) ...
- 4 Fire Elemental (CR 5) ...
- 5 Killer Whale (CR 3) ...
- 6 Giant Scorpion (CR 3) ...
- 7 Giant Constrictor Snake (CR 2) ...
- 8 Giant Vulture (CR 1) ...
Weaknesses. Jennifer's glamouring ability disrupted by powdered mistletoe. Since Druids are humans, they possess the common weaknesses of their species, particularly mortality, though those who have enhanced healing powers (such as the Darach, Jennifer Blake) will have a higher resistance than regular humans.
What are the Druids beliefs? ›
Druids were concerned with the natural world and its powers, and considered trees sacred, particularly the oak. Druidism can be described as a shamanic religion, as it relied on a combination of contact with the spirit world and holistic medicines to treat (and sometimes cause) illnesses.
What kind of magic do Druids have? ›With experience, druids can unleash nature's raw energy against their enemies, raining celestial fury on them from a great distance, binding them with enchanted vines, or ensnaring them in unrelenting cyclones. Druids can also direct this power to heal wounds and restore life to fallen allies.
Do druids have a god? ›Monotheistic druids believe there is one Deity: either a Goddess or God, or a Being who is better named Spirit or Great Spirit, to remove misleading associations to gender. But other druids are duotheists, believing that Deity exists as a pair of forces or beings, which they often characterise as the God and Goddess.
What is a real druid? ›A druid was a member of the high-ranking priestly class in ancient Celtic cultures. Druids were religious leaders as well as legal authorities, adjudicators, lorekeepers, medical professionals and political advisors.
What is the best type of druid? ›The best Druid build is the Tornado Druid, a version of the class that brings the full force of the elements down to smite his enemies. The Tornado Druid is great for crowd control and gives players a range of melee and ranged options.
Why do druids use wisdom? ›For Clerics, Druids, and Rangers, Wisdom is used for spellcasting, and higher Wisdom means that their spells will be more effective. For Monks, Wisdom improves their Armor Class and the effectiveness of several of their class features.
What race is best for druid? ›VGtM Firbolg: Firbolgs are a great choice for a druid. Their Speech of Beast and Leaf, bonus to WIS, and extra spells are extremely synergistic.